International Day of Play 2026: Protect Play, Protect Childhood

June 11, 2026

What game from your childhood still brings back a flood of memories?

Was it a heated game of Ludo that ended in arguments and laughter? A Carrom match with cousins during summer vacations? Or endless rounds of Hide and Seek or Kho Kho with friends until someone called you home?

Beyond the fun, play quietly taught us teamwork, patience, problem-solving, creativity, and fair play.

Play is woven into all our activities with students. The idea is simple – children learn best when they are having fun. Through Project VICT (Computational Thinking for the Visually Impaired), learners engage with accessible games that build numeracy, logical reasoning, problem-solving, creativity, collaboration, and confidence.

Rooted in Ludic Design for Accessibility, we ensure that every game is designed so that children with visual impairments can participate, learn, and play alongside their peers.

This year’s International Day of Play theme, “Protect Play, Protect Childhood,” resonates deeply with us. Protecting play also means making it accessible, so every child can experience the joy of learning, friendship, and childhood. Let us protect play by making it accessible for every child.

Children playing with Ganitmala
Playing with Ganitmala:
What they’re learning: Number sense, patterns, counting strategies, and confidence with mathematics.
Children  playing Snakes and Ladders
Playing Snakes and Ladders:
What they’re learning: Number sequencing, cause-and-effect thinking and fair play.
Children Playing Ludo
Playing Ludo
What they’re learning: Counting, planning moves, decision-making, and patience.
Children Playing Cards
Playing with cards
What they’re learning: Pattern recognition, prediction, logical thinking, creativity, and problem-solving.
Children Playing Pallanguzhi
Playing Pallanguzhi
What they’re learning: Counting, grouping, strategy, planning ahead, and traditional collaborative play.
Children Playing Pallanguzhi
Playing Pallanguzhi
What they’re learning: Counting, grouping, strategy, planning ahead, and traditional collaborative play.