ICEBREAKER
Click on any of these Icebreaker tabs to learn how it is played (Play Plan) and its key learning areas
Game Birthday:
Play Plan
| GENERAL INFORMATION | Numeracy concept: Time |
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| GAME OVERVIEW AND BASIC RULES FOR PLAY | The objective of this game is to understand the pattern and sequence in days, weeks and months in a year along with the concept of before, after and in between the numbers. |
| PLAY SESSION PLANS | Guess my birthday
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Odd One Out:
Play Plan
| GENERAL INFORMATION | Numeracy concept: Deductive reasoning skills, problem solving skills Prerequisites: NA |
|---|---|
| GAME OVERVIEW AND BASIC RULES FOR PLAY | The objective of this game is to enhance the problem-solving skills by finding things that does not belong to the group. This game is played by giving a set consisting of 3 similar items and 1 item which is different from the rest. The difference could be in the form of shape, size and texture. The difficulty level can be increased in two ways – by increasing the number of similar items and by decreasing the number of properties which make these items different from each other. For example, three 1 rupee coins and one 2 rupee coin, all the coins in equal size |
| PLAY SESSION PLANS | SESSION 1: VERBAL – WORDS
Odd one out using random words
Odd one out using body parts
Odd one out using numbers
Note: This can be played by forming teams and points can be given for every correct answer told by the corresponding team. SESSION 2: USING MATERIALS
To play it like a game, teams can be formed and one team can think of their own set of things tell the names of the 4 items to the other team. The other team would guess the odd one out. Appreciate their effort by clapping. |
