Discrete Modelling (DM)
Click on any of these Discrete Modelling (dm) tabs to learn how it is played (Play Plan) and its key learning areas
CONNECT FOUR:
Play Plan
| GENERAL INFORMATION | Prerequisites: Counting |
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| GAME OVERVIEW & BASIC RULES FOR PLAY | The objective of this game is to make a straight line of four with the coins of the same texture. The line can be vertical, horizontal or diagonal. |
| PLAY SESSION PLANS: | SESSION 1: BEGINNERS SESSION – COUNTING
SESSION 2: CONNECTING THE DOTS
SESSION 3: SYMMETRY
SESSION 4: PATTERN
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Market:
Play Plan
| GENERAL INFORMATION | Prerequisites: Number Identification |
|---|---|
| GAME OVERVIEW AND BASIC RULES FOR PLAY | During the different sessions of this market game, children will have fun shopping and selling, while at the same time learning valuable money skills. It is essential to have braille play money before beginning the sessions. To make play money, cut up braille paper into small rectangles. Then write down the values in Braille: 10, 20, 50, 100, 200, 500 and 2000. Then make some small round coins to represent 1, 2, and 5 rupees. The coins can be represented as small rough circles of braille paper. |
| PLAY SESSION PLANS: | SESSION 1:
SESSION 2:
SESSION 3:
SESSION 4:
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Treasure Hunt:
Play Plan
| GENERAL INFORMATION |
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| GAME OVERVIEW AND BASIC RULES FOR PLAY | The objective of the game is to solve all the clues/questions and be the first to solve the last clue to get the treasure. The game starts by giving them their first clue/question, after solving each clue they would get their next clue. Whoever solves the last clue first would get the treasure and is the winner of the game. |
| PLAY SESSION PLANS: | SESSION 1:
SESSION 2:
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Steps to Treasure:
Play Plan
| GENERAL INFORMATION | Prerequisites: Counting and sorting
Number of players: 4-5 |
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| GAME OVERVIEW AND BASIC RULES FOR PLAY | The objective of the game is to follow the clues/instructions and move around in their room to find the treasure. The game starts by giving them their first clue/instructions, after solving each clue they would get their next clue. Whoever solves all three clues first, would be the winner of the game. NOTE: All the below mentioned instructions and clues will be given by the parents; they can modify the instructions as per the availability and space. Materials and instructions for the parents:
Whatever material is there on the chairs, there would be a question associated with each of it, which parents would read when the child reaches the place. Materials and instructions for the parents:
Whatever material is there on the chairs, there would be a question associated with each of it, which parents would read when the child reaches the place. |
| PLAY SESSION PLANS: | SESSION 1:
“Put your right hand in, Do the boogie woogie (children would put their hands on their waist and slightly move their whole body side to side) Put your left hand in, Do the boogie woogie Put your right foot in, Do the boogie woogie Put your left foot in, Do the boogie woogie Put your whole self in, (children would put their hands on their waist and jump) Do the boogie woogie PLAY SESSION 2:
Instructions:
SESSION 2:
Instructions:
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